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Development Blog

Release 0.3.0 – Early Access

We’re now streaming most of the development live on Twitch! You can follow me here! Hello again everyone! First I would like to thank everyone who has stopped by the stream and kept me company while I worked on this release. If you haven’t already, follow me on Twitch if Read more…

By John Detter, 1 yearMay 19, 2021 ago
Development Blog

Release 0.2.2

We’re now streaming most of the development live on Twitch! You can follow me here! Hello again everyone! Sorry the blog post was so late, but I’ve been extremely swamped the last few weeks. There were some problems with this release and we’ve had to issue multiple patches, but I Read more…

By John Detter, 1 yearApril 3, 2021 ago
Development Blog

Release 0.2.1

Hello everyone, as you probably noticed this release was supposed to come out March 1st but it ended up getting pushed back a day because we needed to do additional testing on the release. I really wanted this release to be backwards compatible with 0.2.0 but there were a substantial Read more…

By John Detter, 1 yearMarch 2, 2021 ago
Development Blog

Release 0.2.0

Hello again everyone, and always I thank everyone who has participated in the closed alpha over the past few months, the feedback is always extremely helpful. This month I mainly completed everything that I wanted to in the roadmap. Unfortunately the majority of the terrain changes I wanted to make Read more…

By John Detter, 1 yearFebruary 4, 2021 ago
Development Blog

Release 0.1.3

Hello everyone, first of all I would like to thank everyone again who has participated in the closed alpha. The feedback I received was very positive and the bugs and feature requests were beyond helpful. A lot of people provided detailed feedback which I am very grateful for. I’ve also Read more…

By John Detter, 2 yearsDecember 26, 2020 ago
Development Blog

Release 0.1.2

I would like to thank everyone who took the time to try out Boppio for patch 0.1.1. The feedback I got from playtesters was mostly positive and the criticism was very helpful and much appreciated. I’ve incorporated a lot of suggested fixes from the playtesters and I hope everyone gives Read more…

By John Detter, 2 yearsDecember 1, 2020 ago
Development Blog

Release 0.1.1

Release 0.1.1 has been uploaded to Steam, it should be available to download immediately. Builds for Windows, Mac OSX, and Linux (64 bit only) are available and the proper build should be downloaded automatically through steam. This build took longer to get together than expected, there were a ton of Read more…

By John Detter, 2 yearsOctober 2, 2020 ago
Development Blog

New Buildings and Closed Alpha Test 2

There were a ton of updates to the game the last 2 weeks, I’m moving towards adding in more story based elements into the game and moving towards and end game. Also, closed alpha test 2 is getting pushed back until the end of the month, however it will be Read more…

By John Detter, 2 yearsSeptember 18, 2020 ago
Development Blog

Addressing Feedback

Addressing Feedback The first closed alpha test was a pretty big success and I got a some good feedback back from everyone and I thought I would address some of it. Item Collection A common complaint is that there is no feedback for when you collect items from a building Read more…

By John Detter, 2 yearsSeptember 4, 2020 ago
Development Blog

Closed Alpha Launch

The last two weeks were again incredibly busy. I would like to thank everyone who tried out the game over the last few days! The initial feedback I’m getting on the game has been extremely helpful and I’m excited to do more tests and add more players. I worked some Read more…

By John Detter, 2 yearsAugust 21, 2020 ago

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